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One Piece: Maboroshi No Grand Line Boukenki

One Piece: Maboroshi No Grand Line Boukenki

《One Piece: Maboroshi No Grand Line Boukenki》 is an officially licensed role-playing game released on the Game Boy Color platform on June 28, 2002.

Emulator Gameboy | Color
Views 7
Published 2025-08-19 02:17
Language English

Game Details:

This work is a handheld RPG based on the "One Piece" anime. The game not only faithfully reproduces important plots in the animation, but also adds the original "Warship Island Chapter", increasing the exploration and adventure content. The battle system adopts a turn-based design. The special feature is the "Adrenaline Energy Bar" mechanism. After the bar is full, you can release the character's powerful skills, making the battle more strategic. The screen style is more cute and cartoonish. The characters have diverse expression changes in the dialogue, and the sound effects and BGM are vivid, and the overall atmosphere fits the original work. As a work only released in Japan, this work has a high collection value among the fan group.


Editor's Recommendation:

The reason to recommend this work is that it is a rare genuine One Piece RPG on the Game Boy Color, which can allow players to relive the early adventures of the Straw Hat Pirates and experience the fun of the original plot. The "Adrenaline Energy Bar" in the battle mechanism adds tension and strategy to the traditional turn-based battle. Players need to grasp the best time to release the ultimate move. Although the pixel style is simple, it is full of details and humor, and the character images are vivid. For One Piece fans, this is a precious nostalgic journey; for RPG enthusiasts, it is also a handheld masterpiece with a unique system and exploration feeling, which is very worth trying.


Game Guide:

In "One Piece: Maboroshi No Grand Line Boukenki", the key to battle lies in the reasonable use of the "Adrenaline Energy Bar". Players will increase the bar value when attacking, defending or being damaged. When the bar is full, they can release the character's powerful ultimate move. It is recommended to release it before the enemy's strong attack or the key stage of the Boss to achieve the maximum effect.

Team matching is also important. Different characters have different attack methods and skills. For example, some characters are good at group attacks, and some characters are biased towards defense or recovery. Reasonably arrange the order of actions and use the burst of adrenaline skills, which can often turn the tide of battle.

In terms of exploration, you should be diligent in talking to NPCs, who will provide hidden information or items; some maps also contain side missions and treasure chests, which can provide help for subsequent battles. In the original Warship Island level, there are many traps and hidden routes, it is recommended to explore step by step and prepare well.

Although the overall process is not long, the enemy attacks frequently and the fault tolerance rate is low. As long as you master the timing of releasing the adrenaline bar, make reasonable use of character skills and exploration elements, players can easily break through the difficulties and successfully complete the Straw Hat Pirates' adventure journey.

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