As a masterpiece from the golden age of arcades, Pac-Man broke the stalemate of a market dominated by shooting games, successfully attracting players of all ages. The most fascinating aspect of the game is the ghosts' AI design: the red Blinky relentlessly pursues the player, the pink Pinky excels at ambushing, the blue Inky follows an unpredictable path, while the orange Clyde is relatively aimless. When the player eats a "Power Pellet" in a corner of the maze, the tables are instantly turned. The ghosts become vulnerable, and the player can devour them in return for a high score. This dynamic of chase-and-be-chased forms the core psychological thrill of the game.
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
NES / Famicom(FC)
Nintendo DS
Gameboy | Color
SNES(SFC)
Nintendo DS
SNES(SFC)
SNES(SFC)
Game Boy Advance(GBA)
Arcade
Arcade
Arcade
Arcade
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Arcade
Playstation
NES / Famicom(FC)
Nintendo DS
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Game Boy Advance(GBA)
SNES(SFC)
NES / Famicom(FC)
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
NES / Famicom(FC)