In Gururin, the game screen is filled with colorful cartoon characters, and the overall style is lively and lighthearted. At the start of each level, a group of three characters will fall from the top of the screen. Players can not only move these groups left and right but, more importantly, can press a button to rotate them 90 degrees. When the characters land, if the clearing condition is met, they will disappear in a puff of smoke, and the characters above will fall due to gravity, making it possible to create chain reactions.
In addition to the basic single-player mode, the game also supports a highly competitive versus mode. In versus mode, clearing a large number of characters at once or achieving a combo will send obstacles to your opponent's screen, increasing their stacking pressure. As the levels progress, the drop speed will gradually increase, truly testing the player's quick observation and spatial reasoning skills.
The game's controls are very intuitive, but mastering it requires understanding "anticipatory rotation."
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
Nintendo DS
Gameboy | Color
SNES(SFC)
Nintendo DS
SNES(SFC)
SNES(SFC)
Game Boy Advance(GBA)
Arcade
Arcade
Arcade
Arcade
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Arcade
Playstation
NES / Famicom(FC)
Nintendo DS
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Game Boy Advance(GBA)
SNES(SFC)
NES / Famicom(FC)
NES / Famicom(FC)
Game Boy Advance(GBA)
Arcade
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
NES / Famicom(FC)