"Digimon Tamers: Brave Tamer" is a role-playing game released by Bandai in 2001 for the WonderSwan Color platform, and is the final installment in the "Anode/Cathode Tamer" series.
"Digimon Tamers: Brave Tamer" is the fourth installment in the WonderSwan platform's "Ryo's Story" series, directly continuing the plot of the previous work, "Tag Tamers." The protagonist, Ryo, loses his memory after defeating Millenniumon and is sent to another parallel digital world—the world of "Digimon Tamers."
Here, Ryo meets the characters from the "Tamers" anime (like Takato, Rika, and Henry) and their Digimon partners (like Guilmon and Renamon), embarking on a new adventure. Players will once again experience the cycle of growth, capture, training, and battles, ultimately facing Millenniumon's final form.
This game continues to use the classic turn-based battle system and grid-based map exploration mechanics. The Digimon evolution system is still complex, allowing players to train and evolve various classic Digimon, including Guilmon-line, Veemon-line, and Agumon-line.
The game's storyline serves as a strong bridge, clearly connecting Ryo's story with the TV anime "Tamers," while also foreshadowing his future appearances in games like "Digimon Tamers: Battle Spirit" and "Digital Card Battle," making it of significant value in terms of story connection.
If you're a fan of the "Digimon Tamers" anime series, or if you've played the previous installments of the "Anode/Cathode Tamer" series, then "Brave Tamer" will bring you an unmissable ending experience. This work not only cleverly integrates the protagonist Ryo's story with the main story of the anime but also officially brings him into the main world, allowing him to interact with the TV series characters, making it highly commemorative.
The game's training system is still rich, and the battle mechanism is mature and strategic. It's worth mentioning that the colorful graphics brought by the WonderSwan Color platform make the game's performance more vivid, being the first time the series is presented in color. The plot is compact, and the boss battles are quite challenging, providing a high sense of accomplishment upon completion. For players who enjoy deep storylines, character training, and nostalgic handheld RPGs, this is a rare masterpiece.
The ultimate goal of "Digimon Tamers: Brave Tamer" is to defeat Millenniumon's final form, ZeedMillenniumon. The battle is extremely challenging, so a reasonable plan for Digimon training and tactical arrangements is crucial.
First, in the early to mid-game, it is recommended to prioritize training Guilmon or Veemon. They have stable evolution lines in this game, which can evolve into Growlmon → WarGrowlmon → Megidramon (or Gallantmon), and Flamedramon → Raidramon, respectively, having strong versatility and output capabilities.
The battle system is classic turn-based, and each Digimon can carry up to 4 skills. Combining offensive and support skills, such as using Debuff skills to reduce the Boss's attack power, combined with high-damage skills for a barrage, is the key to victory.
In the later stages, it is recommended that the team includes at least one dedicated healing Digimon, such as using evolved forms with "Recover All" or "Full Heal" skills, which can effectively improve survival ability. In addition, equipment items such as "Mega Heal Disk" and "Speed Disk" can play a huge role in boss battles.
The final boss, ZeedMillenniumon, has extremely high attack and all-target skills. It is recommended to level up to Lv30 or higher in advance, and prepare enough recovery items and revival items. Its skills may trigger status abnormalities, requiring carrying "Cure All" type items to counter.
After completing the main story, some hidden dialogues and extra plot content will be unlocked, allowing you to battle against other Tamer characters. It is a must-play conclusion for series players.
Game Boy Advance(GBA)
Game Boy Advance(GBA)
SNES(SFC)
Game Boy Advance(GBA)
Nintendo DS
Game Boy Advance(GBA)
Gameboy | Color
Nintendo DS
Gameboy | Color
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Nintendo DS
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Arcade
Game Boy Advance(GBA)
Gameboy | Color
Gameboy | Color
Game Boy Advance(GBA)
Sega Mega Drive
Nintendo DS
SNES(SFC)
Game Boy Advance(GBA)
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
SNES(SFC)
Arcade
Nintendo DS
Nintendo DS
Nintendo DS
Playstation
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
Arcade
Nintendo DS
Game Boy Advance(GBA)
Game Boy Advance(GBA)
NES / Famicom(FC)
Nintendo DS
Nintendo DS
Arcade
Arcade
Nintendo 64
Arcade