Created by legendary Atari core developer David Crane, this is the official sequel to the classic action-adventure game Pitfall!.
Originally released by Activision in 1984 for the Atari 2600, Pitfall II: Lost Caverns follows the continued adventures of Pitfall Harry as he treks through Peru in search of lost treasure. Unlike its predecessor, this sequel removed the level time limit and life count, introducing the innovative concept of crosses as checkpoints. The game features a massive map with free vertical exploration, where players must navigate deep caverns to dodge scorpions, bats, and electric eels to ultimately rescue Harry's niece, his pet dog, and a precious giant diamond.
This title abandons the traditional "three lives" mechanic common in action games; colliding with hazards will simply send the protagonist back to the last touched checkpoint and deduct points.
Rescuing Harry’s niece Rhonda and his loyal dog Quickclaw is mandatory to complete the game.
The game features a hidden area known as the "Labyrinth," where specific routes lead to gold bars for high scores. It is recommended to prioritize finding all checkpoints to prevent major setbacks during deep exploration.
Arcade
Arcade
Arcade
NES / Famicom(FC)
Playstation
NES / Famicom(FC)
Arcade
Arcade
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
Arcade
Arcade
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Game Boy Advance(GBA)
SNES(SFC)
Game Boy Advance(GBA)
NES / Famicom(FC)
Nintendo DS
Gameboy | Color
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Sega Mega Drive
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
Arcade
Arcade
SNES(SFC)
NES / Famicom(FC)
Arcade