The gameplay of the Worms series is turn-based. In each turn, a player has a limited amount of time to control one worm from their team to move and attack. The terrain is one of the most crucial elements of the game; it's not just a battlefield but also key to your strategy. Players can destroy the terrain with weapons like bombs and rockets to create obstacles or blast opponents into the water (an instant kill). The game's arsenal is its most iconic feature, ranging from standard rocket launchers and grenades to the series' signature "Holy Hand Grenade," "Banana Bomb," and "Sheep." Each weapon has a unique use and trajectory. Players must consider wind direction, wind speed, and the weapon's blast radius and power to accurately hit distant enemies. This combination of physics and a vast arsenal makes every match unpredictable and fun.
Arcade
SNES(SFC)
MS-DOS
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Game Boy Advance(GBA)
NES / Famicom(FC)
MS-DOS
Game Boy Advance(GBA)
MS-DOS
Game Boy Advance(GBA)
Arcade
Arcade
Arcade
Arcade
Arcade
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Nintendo DS
Arcade
NES / Famicom(FC)
Arcade
NES / Famicom(FC)
Nintendo DS
SNES(SFC)
Arcade
Nintendo DS
Nintendo DS
NES / Famicom(FC)
Playstation
Game Boy Advance(GBA)
Arcade
Sega 32X
NES / Famicom(FC)
Arcade
Nintendo DS
NES / Famicom(FC)
Game Boy Advance(GBA)
Arcade
Nintendo DS
Game Boy Advance(GBA)
Arcade
Nintendo DS
Nintendo DS
Arcade
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
Game Boy Advance(GBA)
Game Boy Advance(GBA)
NES / Famicom(FC)
Game Boy Advance(GBA)
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Game Boy Advance(GBA)
Nintendo DS