Kirby's Dream Land is an action-platformer game developed by HAL Laboratory and published by Nintendo for the Game Boy in 1992.
As the inaugural game of the Kirby series, Kirby's Dream Land has a relatively simple premise and gameplay, designed to provide a friendly and accessible platforming experience for new players. The game's story revolves around Kirby's pursuit of King Dedede, a journey that spans just five stages. Kirby's core ability is to "Inhale": he can suck most enemies into his mouth and then choose to spit them out as star-shaped projectiles to attack other enemies or destroy obstacles. Additionally, Kirby can float—by inhaling air to inflate his body, he can fly indefinitely. This allows players to easily traverse dangerous platforms and chasms, significantly lowering the game's difficulty. Although this installment had not yet introduced the series' iconic "Copy Ability" mechanic, it did feature four special items: Fire, Microphone, Candy, and Mint Leaf, which Kirby could inhale to gain temporary special attack abilities. The game's art style is simple yet charming, and paired with its cheerful, lively music, it successfully established Kirby as an iconic character.
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NES / Famicom(FC)
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Nintendo DS
Arcade
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Sega 32X
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Sega Mega Drive
Game Boy Advance(GBA)
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Nintendo DS
NES / Famicom(FC)
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Arcade
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Arcade
Nintendo DS
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Game Boy Advance(GBA)
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Game Boy Advance(GBA)
Game Boy Advance(GBA)
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Game Boy Advance(GBA)
NES / Famicom(FC)
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Game Boy Advance(GBA)
Nintendo DS