"The Black Onyx" is an early Japanese-style RPG developed by Dutch developer Henk Rogers for the Japanese market.
"The Black Onyx" is a historically significant RPG developed by Bullet-Proof Software and spearheaded by Henk Rogers. It was first released in 1984 on the NEC PC-8801 platform, and later ported to various Japanese home computer systems such as MSX, FM-7, and Sharp X1. This game not only achieved commercial success as the first RPG in Japan but also served as a pioneer for subsequent JRPGs like "Dragon Quest" and "Final Fantasy."
Players create their own adventurer party in the game, which can include different character classes such as warriors and mages. They can recruit characters, purchase weapons and equipment, and heal in towns, while the real adventure unfolds in the ever-deepening dungeons. Combat is turn-based, featuring a variety of enemies that increase in strength as the player delves deeper. The ultimate goal of the player is to find the legendary "Black Onyx" – a mysterious gem that can prevent one from becoming an undead monster.
The game adopts a first-person perspective maze exploration mechanism, which was an advanced design at the time, providing a highly immersive experience. Although the interface is simple, it is rich in content. Due to its moderate system complexity and intuitive operation, it successfully attracted a large number of Japanese players, directly inspiring the development of native Japanese RPGs.
If you want to understand the roots of Japanese RPGs, "The Black Onyx" is a name you must mention. Before "Dragon Quest" and "Final Fantasy" were born, it already provided Japanese players with a complete experience of character growth, party management, maze exploration, and tactical combat. Although the game is based on Western classics like "Wizardry" and "Ultima," it has made many optimizations in accessibility, lowering the barrier to entry and making RPGs no longer exclusive to niche players. It may seem a bit rudimentary by today's standards, but it is the rigor and exploration fun within its simplicity that makes it a cornerstone on the road to Japanese RPGs.
Game Boy Advance(GBA)
Game Boy Advance(GBA)
SNES(SFC)
Game Boy Advance(GBA)
Nintendo DS
Game Boy Advance(GBA)
Gameboy | Color
Nintendo DS
Gameboy | Color
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Nintendo DS
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Arcade
Game Boy Advance(GBA)
Gameboy | Color
Gameboy | Color
Game Boy Advance(GBA)
Sega Mega Drive
Nintendo DS
SNES(SFC)
Game Boy Advance(GBA)
NES / Famicom(FC)
NES / Famicom(FC)
Game Boy Advance(GBA)
Game Boy Advance(GBA)
Nintendo DS
SNES(SFC)
SNES(SFC)
Nintendo DS
Game Boy Advance(GBA)
MS-DOS
MS-DOS
Game Boy Advance(GBA)
SNES(SFC)
Arcade
Arcade
Arcade
Arcade
Arcade
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
NES / Famicom(FC)
Arcade
Nintendo DS
NES / Famicom(FC)